Case Study: Recreating Baures
During two past semesters of the class and 2 summer intern projects, the work created by the students was used to develop a historically accurate landscape of Pre-Columbian Baures, Bolivia, in Unreal Engine 4. The goal of the landscape is to be explorable and interactive, such that audiences can learn about the region and the time period depicted through a more “hands-on” approach.
Associated Projects
DIGITAL EXPLORATION OF BROKEN POTTERY
by Malkia Okech
Videos available at the end of figures.
Figures
RECONSTRUCTION OF THE QUENA OF THE BOLIVIAN AMAZON
by Spencer Webster-Bass
Interactive 3D models available.
Figures
MODELING HAMMOCKS OF THE PRE-COLUMBIAN AMAZON
by Julia Bell and James Kelemen
Interactive 3D model available.
Figures
AN EVENING AT HOME IN THE BOLIVIAN AMAZON
by Katherine Ku and Sydney Miller
Many models included; view each for related figures and interactive links.
Models
FISHING IN THE BOLIVIAN AMAZON: DIGITAL MEDIA IN PRESERVING AND UNDERSTANDING CULTURAL HERITAGE
by Lucien Wang
Interactive 3D models available.
Figures
PROCEDURALLY GENERATED 3D MODELS OF RAISED FIELD AGRICULTURE IN THE BOLIVIAN AMAZON
by Zane Stiles
Video available at the end of figures.
Figures
RECONSTRUCTION OF THE LANDSCAPE OF PRE-COLUMBIAN BOLIVIAN AMAZONIA AND CREATING PRESENCE
by Spencer Webster-Bass, Effie Li, Eli Bogomolny, Seyoung An, Daniel Pitt
Figures