Case Study: Recreating Baures
For the past two renditions of the class, the work created by the students was used to develop a historically accurate landscape of Pre-Columbian Baures, Bolivia, in Unreal Engine 4. The goal of the landscape is to be explorable and interactive, such that audiences can learn about the region and the time period depicted through a more “hands-on” approach.
Associated Projects
AMBIENT SOUNDS OF THE AMAZON AND THE BAJÓN GRANDE
by Jack Gindi
Interactive 3D model available.
THE AQUATIC AND TERRESTRIAL ACTIVITIES OF PRE-COLUMBIAN BOLIVIAN AMAZON
by Myles Al Yafei, Sangeun Lee, and Tunika Onnekikami
Interactive 3D models available.
DIGITAL EXPLORATION OF BROKEN POTTERY
by Malkia Okech
Videos available at the end of figures.
FISH TRAPS AND BASKETS IN THE PRE-COLUMBIAN AMAZON
by James Prell
Interactive 3D models available.
HOUSES IN THE BOLIVIAN AMAZON: USING COMPUTER MODELS TO SIMULATE 16TH CENTURY BAURE VILLAGES
by Sam Warrick
RECONSTRUCTION OF THE QUENA OF THE BOLIVIAN AMAZON
by Spencer Webster-Bass
Interactive 3D models available.
MODELING HAMMOCKS OF THE PRE-COLUMBIAN AMAZON
by Julia Bell and James Kelemen
Interactive 3D model available.
AN EVENING AT HOME IN THE BOLIVIAN AMAZON
by Katherine Ku and Sydney Miller
Many models included; view each for related figures and interactive links.
FISHING IN THE BOLIVIAN AMAZON: DIGITAL MEDIA IN PRESERVING AND UNDERSTANDING CULTURAL HERITAGE
by Lucien Wang
Interactive 3D models available.