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Where to Look? Automating Certain Visual Attending Behaviors of Human Characters: Sonu Chopra-Khullar

The research involved developing a system that, given an outline of an activity, goal, or script, animates the corresponding visual attending behavior for an agent (as well as appropriate head movement and locomotion) in a psychologically motivated framework. The system is integrated with the Jack Virtual Human Modeling API. Motion is animated using the built-in Jack system repertoire of motor skills.

Thesis (pdf)

S. Chopra-Khullar and N. Badler. "Where to look? Automating attending behaviors of virtual human characters,"  Autonomous Agents and Multi-agent Systems 4(1/2), 2001, pp. 9-23.

Movies:

Crossing the street (quicktime 2.3M ).

Find the candy cane (quicktime 2M).

Find the candy cane II (quicktime 1.8M).

Find the candy cane (change heading) (quicktime 1.2M).

Visual Tracking and Spontaneous Looking (quicktime 2.2M).


 

 
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