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Movies

      Apple Quicktime is required to view the following animations of the site and can be downloaded here. Download will take many minutes.

Full Site Walkthrough
Room 18 Animation
(Quicktime, 442 MB)  
(Quicktime, 53.3 MB)

Introduction

      The Godin Tepe site has deteriorated markedly since its excavation in 1973. The virtual reconstruction is an attempt to "digitize" the architecture and other features of this ancient city.

Virtual Reconstruction

      Virtual reconstruction, or the 3D modeling of the entire site, began in March of 2004. Guided by Virginia Badler, the team of Digital Media Design students built the terrain, architecture, and pottery. In addition, human figures were added to demonstrate how the site could have been used--for the distribution of slingballs. 3D modeling and camera animation were done in Alias Maya. Post production was done with Adobe Illustrator, Photoshop, Premiere, and After Effects.

      View Illustrator plans here.
Pipeline

      Corel Draw files of site map > editing in Illustrator > in Maya: terrain height map and architecture modeling > figure modeling > camera animation for walkthroughs > rendering > in After Effects: post production.