The Cultural Heritage Project involves the 3D reconstruction of Godin Tepe, an archaeological site in Iran . Excavation had begun there in 1975, however, due to erosion, the mud brick reconstruction of the architecture has degraded. This project is an effort to recreate the site as well as aid in the visualization of how this site was used. AutoCad drawings of Godine Tepe were brought into Maya and served as the blueprint for the architecture. Human figures were also modeled in Maya and placed in Room 18, speculated to be a distribution center for weaponry and slingballs. The pottery is modeled from drawings of those found in Period V of Godin Tepe. The final product is a movie walkthrough. This digital reconstruction is guided by archaeology PhD student Virginia Badler.