Announcements
- Welcome Summer Students! The HMS lab is hosting to a large summer program of students working on cutting edge research this summer.
- 2009-2010 Newsletter View the latest newsletter here: The latest edition of the CG@Penn Newsletter!
- Congratulations - "Best Poster Award"
(Mark Henderson, Joseph T. Kider Jr., Maxim Likhachev, Alla Safonova).
GPU Technology Conference, 2009 - Congratulations - "Best Paper Award"
(Joseph T. Kider Jr., Rebecca L. Fletcher, Nancy Yu, Renata Holod, Alan Chalmers, and Norman I. Badler) . Website.
10th VAST International Symposium on Virtual Reality, Archaeology and Cultural Heritage, 2009 - Congratulations - "Best Paper Award"
(Liming Zhao + Alla Safonova). Website
ACM SIGGRAPH/Eurographics Symposium on Computer Animation, 2008 - Penn Provost’s Interdisciplinary Seminar Fund (PISF) Award Norman Badler and Renata Holod are pleased to announce that they have received one of the awards from the Penn Provost’s Interdisciplinary Seminar Fund (PISF). This award supports the continuation of successful collaborations between Art History (ARTH) and Computer and Information Science (CIS) under the interdisciplinary seminar title "Virtual Heritage". This seminar exemplifies the interaction and collaboration between those who study, document, reconstruct and preserve the past, and those who bring technological expertise and skills to modeling, simulating and animating structures, artifacts and people.
- CG@Penn Townhall
(Friday, September 11, 2009, Berger 3pm) Our kickoff event for a great year ahead! Slides - New book available!
Virtual Crowds: Methods, Simulation, and Control is now available from Morgan & Claypool Publishers. If your institution subscribes to their synthesis lectures, then you can download it for free!
Dawn and Welton Becket DMD Achievement Award (2009): Ariela Nurko
If you would like to receive email announcements of events related to CG@Penn, you can join our CG mailing list.
In May 2008, Norm Badler lectured at DGPis40: Scientific Workshop & 40th Anniversary Reunion, at the University of Toronto. Click here for the video.
Click here for a listing of past events.
Goals of HMS
The Center for Human Modeling and Simulation exists to investigate computer graphics modeling and animation techniques for embodied agents, virtual humans, and their applications. Major foci involve developing behavior-based animation of human movement especially for gesture, gait, and facial expression, constructing a parameterized action representation for real-time simulation and animation, and understanding the relationship between human movement, natural language, and communication.
Origins
In January 1994, the former Computer Graphics Research Laboratory of the Computer and Information Science Department became the Center for Human Modeling and Simulation (HMS). Research on human body modeling and simulation had been underway in the laboratory since 1975. The lab achieved international recognition for its research, specifically for the Jack software.
The Center provides a collegial and open atmosphere in which faculty, staff, and students cooperate and coordinate project work. Nearly a dozen Ph.D. students engage in collaborative research efforts with Masters and Undergraduate students.
Education Links to HMS
Part of Computer Graphics at the University of Pennsylvania, the HMS Center has an affiliated Master of Science in Engineering in Computer Graphics and Game Technology program and an affiliated undergraduate degree program, called Digital Media Design. The relationship between HMS and DMD provides exceptional opportunities for undergraduate research.
HMS also runs a summer program for high school students. Students create their own 3-D character from scratch and work on an animation-short involving their character. CG@Penn also works with the Microsoft School of the Future through a one-credit course. Penn students learn multimedia tools and technology by creating tutorials and then teach them at the high school.

